![]() This will create a material based on Redshifts RS Material physically correct shader.Īssigning a material Drag and drop the new material onto the sphere in the scene or alternatively on the object in the scene tree on the top-left part of the Cinema 4D UI.Īdjusting the material settings Select the Redshift material from the material editor. Lets see if we can make things more interesting by adding materials.Ĭreating a Redshift Material From the Redshift menu, select the Materials group, and within it select the Material option. ![]() Our first render Now, we are all set, to render our simple scene.įrom the Render menu in the main menu select Render View to render our object in the viewport. Then in the Render Settings window we select Redshift from the renderer selection drop-down box.Īfter that, we select the new Redshift entry from the tree on the left side of the Renderer Settings Window. To do that, we open the Render Settings window by selecting Render from the Cinema 4Ds menu bar and then Edit Render Settings. In the previous image we can see that Redshift has detected two GPUs, and both have been activated. Note If the Redshift main menu is missing, then the plugin installation has not been successful When selected, the Redshift Preferences are displayed Verifying System GPUs Lets also make sure that Redshift has detected our systems GPUs. Select the Redshift menu from the Cinema 4Ds menu bar and then choose the Preferences option.
0 Comments
Leave a Reply. |